I would like tiling data-based maps for the game that support:
land cover - by type
canopy - by percent
elevation
trails
meteorology
hydrology
I would also like my data maps to be tiling, so the map can be (effectively) MUCH larger than 100x100. Perhaps I could use TIF/BMPs as the data storage mechanism? Or is there a faster way to store data in static JS?
I would like tiling data-based maps for the game that support:
I would also like my data maps to be tiling, so the map can be (effectively) MUCH larger than 100x100. Perhaps I could use TIF/BMPs as the data storage mechanism? Or is there a faster way to store data in static JS?