It's the journey, not the destination.
Wanderlust is, essentially, a hiking simulator. There will never be gun fights or car chases. You won't run into orcs or grizzly bears. Bandits will never jump out at you, and you won't be able to kill people to loot gold coins. This game is not meant to be face-paced or action-packed. Ideally, it will be slow-paced and contemplative.
Similarly, Wanderlust is a relaxing pursuit for the developer. The angle of the sun will accurately shade the hills you walk over; though most won't notice. Probably, no final, production-ready version of this game will ever exist.
I've decided to make the point of this game to survive in the wild, using real-life survival practices.
This Rougelite was built using vanilla JavaScript and only one library: rot.js.