Open TemperedEnterprises opened 8 years ago
TemperedEnterprises. This is an open forum we help each other join the cause or otherwise check out peace and love my friend peace and love if this is your corporate name its not doing yourself any favors peace and love I hope all is well with you.
Help us that what we do ! Here is help. Some is better than other but it's help and we learn in the process
Blessings to!
TemperedEnterprises
Jerome
Sent from my iPhone
On Feb 10, 2016, at 15:14, TemperedEnterprises notifications@github.com wrote:
You really need to lighten up a bit. I mean I guess it is possible miss the reference to WarGames on pissing on a spark plug - but the is no doubt that it is not nice to condescend to someone and then tell them to replace parts that could NEVER have caused this issue.
I no longer care. I don't hold grudges. But I also don't like fan clubs rife with hero warship. Like getting booted from the other OpenBuilds community without ever even posting there.
At any rate your users still like and use your product. Notwithstanding your personality and the sensitivity therein, it is some nice work. Threading is some of the most difficult programming there is. SO:
Steps to reproduce Bug:
Start Serial-Port-JSON-Server Open Port in chilipeppr open built in webserver website of Serial-Port-JSON-Server type "open [port] 115200 tinyg" even though the port is already open. observe lost characters in the responses. So clearly NOT a usb cable at work here. I, do take full responsibility for finding the bug. In my haste to develop something working without having a JSON parser for your server - I just opened the port on connect instead of checking to see if it was open. This lead to the problem.
Might I suggest a:
if(!PortOpen) Port.Open
logic addendum. As a server that is (moving?) to multiple interface apps and multiple users simultaneously you will no doubt find issues not before seen.
I was able to duplicate the error with two instances of Chilipeppr as well. I basically opened while refreshing the other and opened again. The result was the same.
My guess is that you have 2 threads reading the serial port in the buffer mechanism and one thread is getting half the data while the other half is going to a half garbage collected instance.
At any rate - nice to meet you John.
— Reply to this email directly or view it on GitHub.
If you say so. This all started because I told John that a bad USB couldn't cause this problem and then made a joke about wargames and pushing on a spark plug.
To this John said I was rude and the whole community turned on me. So over nothing.
Then I still trapped and found your bug. But all you care about is the pecking order and how John don't like being told that it couldn't be a USB cable. For the record, it wasn't.
So no matter what, my name will stand on what I've said and done. If you don't like that, well everyone gets an opinion.
So is it about the work it the fame and vanity. You decide.
I'm about the work.
You really need to lighten up a bit. I mean I guess it is possible to miss the reference to WarGames on pissing on a spark plug - but the is no doubt that it is not nice to condescend to someone and then tell them to replace parts that could NEVER have caused this issue.
I no longer care. I don't hold grudges. But I also don't like fan clubs rife with hero warship. Like getting booted from the other OpenBuilds community without ever even posting there.
At any rate your users still like and use your product. Notwithstanding your personality and the sensitivity therein, it is some nice work. Threading is some of the most difficult programming there is. SO:
Steps to reproduce Bug:
So clearly NOT a usb cable at work here. I, do take full responsibility for finding the bug. In my haste to develop something working without having a JSON parser for your server - I just opened the port on connect instead of checking to see if it was open. This lead to the problem.
Might I suggest a:
if(!PortOpen) Port.Open
logic addendum. As a server that is (moving to?) to multiple interface apps and multiple users simultaneously you will no doubt find issues not before seen.
I was able to duplicate the error with two instances of Chilipeppr as well. I basically opened while refreshing the other and opened again. The result was the same.
My guess is that you have 2 threads reading the serial port in the buffer mechanism and one thread is getting half the data while the other half is going to a half garbage collected instance.
At any rate - nice to meet you John.