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josephg
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Chipmunk-js
Port of slembcke/Chipmunk-Physics to Javascript
http://dl.dropbox.com/u/2494815/demo/Joints.html
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Body.applyForce is mis-implemented as Body.applyImpulse
#45
SHI-Yu-Zhe
opened
2 years ago
0
Cannot create a body
#44
rayzchen
opened
4 years ago
0
update to use new node
#43
Prozi
closed
2 years ago
0
Fix formatting
#42
i-ky
opened
5 years ago
0
Demo link off
#41
ViniciusFXavier
opened
5 years ago
0
remove some debugging code from cpBBTree.js
#40
nornagon
closed
5 years ago
1
fixed not resetting body force and torque in velocity_func
#39
deNULL
opened
5 years ago
0
RotaryLimitJoint.prototype.getImpulse is missing the 'joint' argument
#38
haynesgt
opened
6 years ago
0
BBTree 'count' property overrides 'count' method
#37
haynesgt
opened
6 years ago
0
Added Body.prototype.getAngle function
#36
leaf-node
opened
6 years ago
0
Add comments in JsDoc format
#35
wingedrobin
opened
8 years ago
0
fix bug: missing call
#34
appcrash
opened
8 years ago
0
Cannot move static bodies.
#33
guatedude2
opened
9 years ago
0
Old engine (node 0.6.5)
#32
nornagon
opened
9 years ago
0
Could you add a Demo branch that can access via Github
#31
hlissnake
opened
9 years ago
2
Init mouseBody position
#30
dyoxyne
opened
10 years ago
0
Bug in Node js
#29
deniswhite8
opened
10 years ago
2
Performance boost 10-16%
#28
llafuente
closed
8 years ago
2
Fix: Space.removeShape trashing arbiter list.
#27
LaercioAsano
closed
10 years ago
4
jerky player movement
#26
englercj
closed
10 years ago
7
Typescript Type Definitions?
#25
lihaoyi
opened
10 years ago
4
Probably wrong context in SpatialIndex.prototype.collideStatic
#24
Legich55555
opened
10 years ago
4
Additional demo, and some anti-pattern cleanups in demo
#23
onedayitwillmake
closed
10 years ago
1
Emscripten
#22
josephg
opened
11 years ago
11
Implement segment collision detection
#21
robwalch
closed
11 years ago
2
Lil' fix to squash an issue
#20
robwalch
closed
11 years ago
1
Fix: BBTree.log()
#19
robwalch
closed
11 years ago
4
Arbiter not passed to postSolve callback
#18
robwalch
closed
11 years ago
1
fix ReferenceError: cpCollideShapes is not defined
#17
yetanotherportfolio
closed
11 years ago
3
Does not pass google closure advanced mode
#16
Wu-Hao
closed
11 years ago
4
Fix velocity limits and minor optimization
#15
parasyte
closed
11 years ago
1
Num verts
#14
Wu-Hao
closed
11 years ago
0
Fix collision callback
#13
Wu-Hao
closed
11 years ago
4
body vel/angVel API compatible with Chipmunk C
#12
ricardoquesada
closed
11 years ago
2
regarding Collision Callback
#11
Wu-Hao
closed
11 years ago
4
Possible optimization: Array-based vectors
#10
ghost
closed
11 years ago
4
fix Body.getVelAtPoint etc and (hopefully) Body.eachConstraint
#9
ghost
closed
11 years ago
2
Buoyancy test
#8
ricardoquesada
closed
11 years ago
3
Native JS Bindings for Chipmunk
#7
ricardoquesada
closed
11 years ago
1
Fix Arbiter.totalKE()
#5
parasyte
closed
12 years ago
1
NoCollide collides.
#4
nornagon
opened
12 years ago
3
bench.js: easy/fast way to answer the question 'did I regress?'
#3
nornagon
opened
12 years ago
1
Space.enableContactGraph does nothing
#2
nornagon
opened
12 years ago
0
Don't set window.cp global if exports exists
#1
ryanwilliams
closed
12 years ago
1