A procedural Sci-fi panel generator for blender 2.8+
Please Note I am not the original creator of the addon, just the maintainer. All credit for the idea and parts of the source code goes to Declan Richard Porter If you want to support the original creator you can find them here: https://gum.co/TCnk
For the programmer There are 2 algorithms for generating the panels which I call, Square and Abstract.
Algorithm | Description |
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Square | This algorithm works by taking the least and max vertex in the mesh, then generating a series of planes to cut the mesh. The resulting intersections are the cuts. The cuts are then bevelled, and extruded. All the above has random values that are tweakable. Example: number of planes generated |
Abstract | This algorithm works by picking 2 edges. These 2 edges will then be sub-divided resulting in an extra vertex on each edge. These extra vertices are then connected to form a new edge. This new edge is then bevelled, and extruded. Again, the above uses random values are tweakable. Example: how much the edge is bevelled |
Installation
Usage
Tips