jpbouza / BlenRig

BlenRig rigging system for Blender
GNU General Public License v3.0
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BlenRig 6 (Beta) - Rigging System for Blender 4.0+


Author: Juan Pablo Bouza, Sav Martin, Zebus3d

Email: jpbouza@gmail.com

Discord: https://discord.gg/dxzHJcqJby

Youtube: https://www.youtube.com/@jpbouza

BlenRig is an Auto-rigging and skinning system for the Blender 3.1+ families. It provides the user with a Feature Film quality rig (including an advanced facial system).

The current version only supports Biped characters, but more presets will be supported in the future.

Rig creation includes:

_BlenRig armature.

_BlenRig Mesh Deform cage and Lattices.

_Already rigged Weight Transfer Meshes, for automatically weighting characters.

Usage

You will find the rig in the Object Add Panel, under the Armature Menu.

In the View3d Sidebar (N Key) you will find all controls and tools. Rig your character by adding the BlenRig rig to the scene and then starting up the Automated Rigging Guides in the Rigging Assistant section of the BlenRig GUI.

Note

Make sure to check Fredegund - The BlenRig Skeleton out! https://blendermarket.com/products/blenrig-skeleton

--UPDATES-- v4.0.0

v2.2.0 Fixed:

v2.1.0

New:

Fixed:

v2.0.0