A Three.js plugin for Mapbox GL JS, with support for animations and advanced 3D rendering.
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Adding a model using THREE InstancedMesh in mapboxgl, losing vertices after modifying and scaling #414
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xiaxiangfeng opened 9 months ago
Hello, I used the shot synchronization code you wrote and encountered the following problem
Description
After adding the mesh of the gltf model to THREE.InstancedMesh, I modified the scaling, and the rendered effect seems to have lost some vertices
Reproduction steps
Code
Live example
Recurrence issues: The model was not fully displayed when zooming and rotating the map
Screenshots
normal abnormal
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