jsvpx is a full implementation of libvpx in Javascript. In contrast to other crosscompiled decoders, jsvpx is fully written in Javascript.
The reason for a full reimplementation as opposed to a simple cross compile, is because video decoding computation is very repetative, and as of now, cross compiled modules can only be single threaded. The project is still in early stages, but now ready to expore multithreading options including WebWorkers or WebGL, possible SIMD, even though it may only work for FireFox (at least for the near future).
Vp8 is now working! Still in experimental stages. Output hashes finally match the vp8 test vectors. Now working on figuring out a few speed issues.
Works best in Safari.
Check out a running demo on ogv.js: http://jscodec.com/ogv-example/#file=Curiosity's_Seven_Minutes_of_Terror.ogv&size=360p.webm
Based of code from John Koleszar's dixie libvpx branch : https://github.com/webmproject/libvpx/tree/dixie/vpx , and Dominik Homberger's : https://github.com/dominikhlbg/vp8-webm-javascript-decoder.
Currently moving towards the direction of the main branch.
Looking to try some interesting things with webworkers, or perhaps some GPU.
Make sure to have npm, and git installed. Clone repository, then use:
For npm modules:
npm install
To pull all git modules:
git submodule update --init
To Build simply use:
npm run-script build
To validate, use
npm run-script test
The main api is written to closely resemble the C style api of the original libvpx library. In the build-templates folder, you can find various templates for other API's and builds.
This is the simplest most, most user friendly api. It's usage is more like the traditional javascript api.
var decoder = new jsvpx();
var rawFrame = decoder.decode(compressedFrame);
if(rawFrame){
//do something with it
}
Running on Dominik's vp8-webm-javascript-decoder:
Link to source using jsvpx:
https://github.com/brianxautumn/vp8-webm-javascript-decoder/tree/JsVpx
Link to live demo:
http://jscodec.com/vp8-webm-javascript-decoder/vpxdec.html