Container for running V-Rising dedicated on Debian Linux with Wine.
Run the container directly, build locally, use the compose file, run in a k8s environment with the helm chart... what ever floats your boat.
Persistent storage should be mounted to /opt/steam/vrising/save-data
Name | Description | Default | Required |
---|---|---|---|
SERVER_NAME | Name for the Server | None | True |
SERVER_PASSWORD | Password for the server | None | True |
GAME_PORT | Port for server connections | 27015 | False |
QUERY_PORT | Port for steam query of server | 27016 | False |
DESCRIPTION | Description for server | None | False |
BIND_ADDRESS | IP address for server to listen on | 0.0.0.0 | False |
HIDE_IP | Hide IP on server browser | True | False |
LOWER_FPS_WHEN_EMPTY | Lower server FPS when server is empty | True | False |
SECURE | Enable Steam VAC | True | False |
EOS_LIST | Register on EOS list server or not. The client looks for servers here by default, due to additional features available. | True | False |
STEAM_LIST | Register on Steam list server or not. | False | False |
GAME_PRESET | Load a ServerGameSettings preset. | StandardPvP | False |
DIFFICULTY | Load a GameDifficulty preset. | Difficulty_Normal | False |
SAVE_NAME | Name of save file/directory. Must be a valid directory name. | vrising_world | False |
podman run \
--detach \
--name vrising-server \
--mount type=volume,source=vrising-persistent-data,target=/opt/steam/vrising/save-data \
--publish 27015:27015/udp \
--publish 27016:27016/udp \
--env-file vars.env \
docker.io/sknnr/vrising-dedicated-server:latest
docker run \
--detach \
--name vrising-server \
--mount type=volume,source=vrising-persistent-data,target=/opt/steam/vrising/save-data \
--publish 27015:27015/udp \
--publish 27016:27016/udp \
--env-file vars.env \
sknnr/vrising-dedicated-server:latest
To use Docker Compose, either clone this repo or copy the compose.yaml file out of the container directory to your local machine. Edit the compose file to change the environment variables to the values you desire and then save the changes. Once you have made your changes, from the same directory that contains the compose and the env files, simply run:
docker-compose up -d
To bring the container down:
docker-compose down
compose.yaml:
services:
vrising:
image: sknnr/vrising-dedicated-server:latest
ports:
- "27015:27015/udp"
- "27016:27016/udp"
environment:
- SERVER_NAME="VRising Containerized"
- SERVER_PASSWORD="PleaseChangeMe"
- GAME_PORT=27015
- QUERY_PORT=27016
- DESCRIPTION="A VRising Server"
- BIND_ADDRESS=0.0.0.0
- HIDE_IP=true
- LOWER_FPS_EMPTY=true
- SECURE=true
volumes:
- vrising-persistent-data:/opt/steam/vrising/save-data
volumes:
vrising-persistent-data:
I've built a Helm chart and have included it in the helm
directory within this repo. Modify the values.yaml
file to your liking and install the chart into your cluster. Be sure to create and specify a namespace as I did not include a template for provisioning a namespace.
Q: I can't connect to or find my server!
A: You have a networking issue or misconfiguration, this is not a fault with the image.
Q: Why does the image always download the game files?
A: The game files are not persisted, only the save game data. The image will check if the data is present when started, if it's not there it will download it, if it needs updated it will download it.
Q: How do I update the server?
A: Either destroy the container and recreate it (without destroying the volume of course) or stop and start the container.
Q: Why does my container crash or fail to start?
A: Could be many reasons, none of them is the fault of this image. If it cannot reach out to steam to pull the server files, it will crash. If wine exits for any reason it will kill the container. Double check all your settings, your container host configurations and packages, etc. You know, troubleshoot.
I am providing this as is. I seriously do not have time to help with every issue. Feel free to fork or do whatever you want with the code here.
I've tested this container with Podman, Docker, and Kubernetes on multiple different servers. If you are having issues with ANYTHING it is due to your setup.
If you have suggestions for improvements, feel free to submit a merge request.
Have fun.