jss2a98aj / ArsMagica2

Ars Magica 2 Bug Tracker
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ArsMagica2

Ars Magica 2 Repository

IRC

ArsMagica on Espernet

Webchat link: http://webchat.esper.net/?nick=&channels=ArsMagica

Useful Links

Commit structure

Make sure to keep your commits limited to one issue. If you try to do too much in a single commit, you will be asked to split it out. The reason for this is that if there is an issue with a commit requiring a rollback, this can be done without undoing all the other work.

Code Style Guidelines

If you are interested in contributing to the project, you must follow the coding style guidelines. There is a settings file for IDEA [here] (https://github.com/Mithion/ArsMagica2/blob/master/.idea/codeStyleSettings.xml) It is part of the repo, and will be downloaded automatically.

The general gist of it is:

(1) Example:

if (distance_to_entity < 2f){ 

}

(2) Example:

if (distance_to_entity < 2f){

}else{

}

(3) Example:

if (entitySenses.canSee(entity))
    this.target = entity;

(4) Example:

((EntityLivingBase)entity).posX = 5;

License

This mod is open sourced under the Creative Commons 3.0 Attribution Non-Commercial License https://creativecommons.org/licenses/by-nc/3.0/legalcode

Summary https://creativecommons.org/licenses/by-nc/3.0/

You are free to:

Under the following conditions:

The exceptions to this license are textures, majority of which are property of D3miurge, licensed to this mod for it's use. More information cam be found here: http://www.minecraftforum.net/user/2252536-d3miurge/#am2

Spell icons used include Painterly Spell Packs 1 through 4, courtesy of J. W. Bjerk (eleazzaar) at opengameart.com.

Some icons used courtesy of Ails http://www.alteredgamer.com/rpg-maker/100053-vx-custom-icons

Sounds are courtesy of opengameart.com and freesound.org, and licenses are that of their respective owners.