Closed DaikiMaekawa closed 7 years ago
Thank you so much @DaikiMaekawa !
Could you correct my understanding of GOAP? In my understanding, GOAP is basically compose of two things: -FSM -Astar (or any other search algorithm) In order to connect these two, the game FEAR based their code on STRIPS model. Is my thought correct?
Sorry for the delay.
Actually, GOAP isn't include FSM. The idea that just planning with A* in the symbol state space given costs by each of action.
I see. I thought of that due to the lecture I saw in the link below. https://www.youtube.com/watch?v=rf2T_j-FlDE In 20:36, in my understanding, GOAP doesn't use the FSM rather uses the symbol state space similar to that of FSM. Is my understanding correct?
Also this might be a little off topic but have you heard about HTN planning?
Closing issue due to no progress
Hey @jsupratman13,
I saw that you contributing to the robocup team. In addition, you writing strategy scripts of python as far as I know. So, let me show you how to study GOAP if you want. :smile:
Happy Coding!