AI for robot collection
Collection of AI for self study (mostly in python2.7)
Current Types of AI
Game AI Architecture
- Finite State Machine (FSM)
- Behavior Tree (BT)
- Goal Oriented Action Planning (GOAP)
- Hierarchial Task Network Planner (HTN Planner)
- Utility Based System
Localization
- Histogram Filter
- Particle Filter
- Simultaneous Localization And Mapping (FastSLAM)
Search
- Breadth First Search
- Depth First Search
- Dijkstra Search
- Greedy First Search
- A-star Search
- Dynamic Programming
- Genetic Algorithm
Numerical Analysis
Reinforcement Learning
- Q-Learning
- SARSA
- Deep Q Network
- Double Deep Q Network
- Prioritized Replay + Dueling Network
- Deep Deterministic Policy Gradient
Planned
- Rule Based
- Hierarchal Finite State Machine (HFSM)
- Policy Gradient
- A3C