Mission scripting framework for persistent Digital Combat Simulator (DCS) missions.
Provide a set of tools to allow mission designers to easily create scenarios for persistent dynamic campaigns within the DCS game world.
Dynamic Campaign Tools relies on content that can be built directly in the mission editor, these individuals need little to no programming skills to provide content to a DCT enabled mission.
Scenarios are created through a theater definition consisting of templates, created in the Mission Editor and configuration files. There is an initial learning curve but it is no more difficult than initially learning the DCS Mission Editor.
See our documentation here.
Mission Creation
Game Play
Technical
See our documentation, in sort contributions
can be made with a github pull request but features and/or changes need to be
discussed first. Code is licensed under LGPLv3 and contributions must be
licensed under the same. For any issues or feature requests please use the
issue tracker and file a new issue. Please make sure to provide as much detail
about the problem or feature as possible. New development is done in feature
branches which are eventually merged into master
, base your features and
fixes off master
.