Sick of hearing your friends' mouth noises when you're being chased by a bracken? \ Would you rather not listen to your mate's TikToks while he's "watching the monitors" back at the ship? (yes, I'm talking about you Eugene 👿)
Listen no more with the NoiseSuppression mod!
As it turns out, the underlying audio engine has support for RNNoise noise suppression, so this mod simply turns it on.
This has been tested with the following Lethal Company versions, but it'll most likely work with future versions unless the backend audio engine changes.
Once you've installed the mod, you can change your suppression state using the following keys:
0
: toggle noise suppression on/offPageUp
: enable noise suppressionPageDown
: disable noise suppression8
: decrease the "wet mix" of microphone audio into suppressed audio by 10%9
: increase the "wet mix" of microphone audio into suppressed audio by 10%Same as every other project:
If you find an issue, or you see an issue you want to help with, please feel free to contribute! I may be a .NET developer, but Unity's engine code is an unknown to me so who knows if I'm doing stuff correctly :D
You'll need to copy the following DLLs out of your game directory (Lethal Company/Lethal Company_Data/Managed
) into the /lib
directory of this solution
Assembly-CSharp.dll
DissonanceVoip.dll
Unity.InputSystem.dll
Unity.Netcode.Runtime.dll
UnityEngine.dll
This project is licensed under the MIT license, see LICENSE.txt for more information