Closed Nadekai closed 1 year ago
Hi Nadekai, thanks for the bug report. I think I know the cause of this, but I don't know which resolutions it happens with.
Could you tell me what resolution you had the game set to run at, when you took this screenshot, please?
On 1440p 165hz.
Thanks again for the report. The bug here was that the texture-filtering algorithm option for FPSOSD
was also, wrongly, applying to the pillarboxes drawn by the patch.
I've released version 1.0.1 of the patch, which should fix the issue.
Thanks!
Getting transparent bars on the sides.