This mod is heavily based on the Call of Duty 4 Promod, and kinda works like CS:GO's defusal gametype. Attackers need to kill all enemies or plant the bomb before the timer runs out. Defenders need to defend both bombsites or wait for the timer to run down.
You can find and modify the config file here: ext\Shared\kPMConfig.lua
Warning: You might experience crashes when loading the next map, the code is optimized for single map use only!
XP2_Skybar TeamDeathMatchC0 2
MP_017 TeamDeathMatch0 2
MP_011 TeamDeathMatch0 2
MP_001 TeamDeathMatch0 2
You can create your maps too! Modify the MapsConfig.lua to create your own map.
If you encounter any issues while playing Promod, please let me know by adding a ticket on the GitHub repo's issue page: https://github.com/kaloczikvn/kPM/issues
.../Server/Admin/Mods
. Path should look like .../Server/Admin/Mods/kPM
.kPM
to your modlist.txt file..../Server/Admin/Mods/kPM/ui
and run npm install
.npm run build
or if you want to test in the browser run npm run start
.You can create your own translations! The translation strings is located in: kPM/ui/srs/translations.ts
. Please create a pull request if you want your translation to be included in the official version.
Language can be set by the admin in the ext/Shared/kPMConfig.lua
file using the ServerLanguage
variable.
Warning: In the string 'Round {round}': 'Round {round}'
, {round}
should remain the same for every language. It is replaced programmatically.
The Promod config can be found here: ext/Shared/kPMConfig.lua
.
Please set the AdminName
to your name!
Promod is a work in progress mod so keep in mind that. Release version