A Godot game project written in c# to build the base functionality for role play games and modders
Full animated and customizable characters with skin system
Client and server version in one project
Object spawner / placer
Writen in C# (No gd scripts in usage)
Rest Backend with SQlite Database
Easy integration for new objects and vehicles (simple folder structure and database)
User registration and authenfication
Authoritative Server, with Lag Compensation, Client side Prediction/Server side Reconciliation and Entity Interpolation.
Editor road generator plugin
Character creation and editor (Unity UMA Re-Implementation)
Auto-LOD functionality (3 lod levels)
8x8km Terrain Open World Map with Sea, Beach, Ocean and Mountains with Mountainpath Inlcuding Ocean, Clouds and Water Shader