karlramberg / ymir

Procedural world generator
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Ymir

Ymir

A webapp procedural world generator

Ymir generates maps using Perlin and OpenSimplex noise. Simulates continent-type landmasses using Voronoi polygons. Infrastructure was written for biome, climate, and political maps based on terrain, but they were never fully implemented. This project was mostly a place for me to experiment with procedural generation, never intended to be a finished product.

Two example terrain maps possible, one showing elevation using color the other using topographic levels:

Example Terrain Color

Example Terrain Topography