Closed wzhy90 closed 3 years ago
The bilinear scaling code is a bit of a hack, so it didn't handle padding well.
You have motivated me to add a few more scaling options in 017e2c718352912016171c637303f68a42657649
Please try it out and let me know if it's what you expect.
yeap, that's what I want. BTW, is it possible to add 266x240 resolution to "screen_blit_v3to5" filter?
Yeah it can be done but requires a bit of effort 🙂
Hi again. In new version gb emulator add scaling mode and filter, but atm the orginal ratio didnt have filter feature. I try to change resolution in gb_main.c at "screen_blit_bilinear". while I change w2 and dst_img.w to 266 and hpad to 14, the image will move to the center of screen, but it cut out 14x240 pixel at the right of image, how to fix this?