This repository contains a Unity Shader Graph implementation of biplanar mapping that is originally developed by Inigo Quilez.
Although the sample project in this repository uses HDRP, the biplanar shader supports both HDRP and URP.
This package uses the scoped registry feature to resolve package dependencies. Please add the following sections to the manifest file (Packages/manifest.json).
To the scopedRegistries
section:
{
"name": "Keijiro",
"url": "https://registry.npmjs.com",
"scopes": [ "jp.keijiro" ]
}
To the dependencies
section:
"jp.keijiro.biplanar-shader": "1.0.0"
After changes, the manifest file should look like below:
{
"scopedRegistries": [
{
"name": "Keijiro",
"url": "https://registry.npmjs.com",
"scopes": [ "jp.keijiro" ]
}
],
"dependencies": {
"jp.keijiro.biplanar-shader": "1.0.0",
...