keijiro / Kino

A collection of custom post processing effects for Unity
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2018.3.0b5 HDRP #1

Closed Fnatic91 closed 5 years ago

Fnatic91 commented 6 years ago

Shader error, failed to open source file: 'PostProcessing/Shaders/StdLib.hlsl' at line 6 (on d3d11)

Every shader are give this error.

Streak gives: RenderingCommandBuffer: invalid pass index 1 in DrawMesh RenderingCommandBuffer: invalid pass index 2 in DrawMesh
RenderingCommandBuffer: invalid pass index 3 in DrawMesh

keijiro commented 6 years ago

Thanks for reporting the issue. I fixed it in the latest commit.

I'm closing this ticket. Please feel free to reopen if it still reproduces on your side.

Hitomilras commented 5 years ago

Reproduced in Unity 2018.3.6f1

Hitomilras commented 5 years ago

Getting the same error while using PostProcessingStack 2.0 in 2018.3.6f1 on MacOS. Disabling post processing stack fix this issue.

keijiro commented 5 years ago

I updated the project with Unity 2019.3 (HDRP 7.1).