Closed Fnatic91 closed 5 years ago
Thanks for reporting the issue. I fixed it in the latest commit.
I'm closing this ticket. Please feel free to reopen if it still reproduces on your side.
Reproduced in Unity 2018.3.6f1
Getting the same error while using PostProcessingStack 2.0 in 2018.3.6f1 on MacOS. Disabling post processing stack fix this issue.
I updated the project with Unity 2019.3 (HDRP 7.1).
Shader error, failed to open source file: 'PostProcessing/Shaders/StdLib.hlsl' at line 6 (on d3d11)
Every shader are give this error.
Streak gives: RenderingCommandBuffer: invalid pass index 1 in DrawMesh RenderingCommandBuffer: invalid pass index 2 in DrawMesh
RenderingCommandBuffer: invalid pass index 3 in DrawMesh