keijiro / Smrvfx

Skinned mesh sampling with VFX Graph
The Unlicense
1.08k stars 153 forks source link

can't move model to other part than root of scene #19

Closed mickeyvanolst closed 2 years ago

mickeyvanolst commented 4 years ago

There doesn't seem to be a way to change the location of the object.

Tried several approaches, but either the effect disappears when a camera isn't looking at the root, or (in case of only moving the effect) the model doesn't animate and stays in its default state. What would be the correct way to do this?

mickeyvanolst commented 4 years ago

This issue also happens with the burst wig repo.

keijiro commented 4 years ago

The easiest workaround is to enlarge the VFX bounds, like (10000, 10000, 10000).

apkd commented 3 years ago

I have created a pull request that attempts to remediate this problem: https://github.com/keijiro/Smrvfx/pull/23

keijiro commented 2 years ago

I'm closing this issue as I changed the main aim of this repository to provide an example of the built-in mesh sampling feature. You can easily avoid the problem with the built-in one.