keijiro / Smrvfx

Skinned mesh sampling with VFX Graph
The Unlicense
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Fixed transformation issue when using multiple different Skinned Mesh Renderers and exposed root Transform #24

Closed GeorgeAdamon closed 3 years ago

GeorgeAdamon commented 4 years ago

With respect, George Adamopoulos

keijiro commented 3 years ago

Thanks for the PR, but I'd like to close all the PRs because now VFX Graph officially supports Skinned Mesh Sampling.