Closed LeeLexHong closed 1 year ago
I guess you're giving a wrong transform as the Source Transform. Please try setting several different transforms to get a correct one.
I'm closing this issue now as answered. Please reopen it if it still reproduces.
Maybe I expressed it something the matter.
How to make it works perfectly when fbx file`s not check “Optimize Game Objects” like this
This issue doesn't reproduced on my side: I replaced "Beta Optimized" to "Beta", and it worked correctly.
When I try to create a new character with this VFX Graph to emit particles,it looks work very well. But sometimes it do not match character.
I used this free character https://assetstore.unity.com/packages/3d/characters/humanoids/sci-fi/futuristic-soldier-scifi-character-202085.
it work very well after i optimize game object in new character's fbx .
I need character's bones because I'm doing Body Pose Tracker.