keijiro / SplatVFX

3D Gaussian Splatting with Unity VFX Graph
The Unlicense
397 stars 42 forks source link

The disintegration VFX doesn't work in a HDRP project #8

Closed PockPocket closed 1 month ago

PockPocket commented 1 month ago
          You should put `bicycle.splat` into `VFX/Assets` before opening the project at the first time. Unity Editor will remove the metadata file (`.meta`) when the file body is missing.

Originally posted by @keijiro in https://github.com/keijiro/SplatVFX/issues/5#issuecomment-1837046200

Hi Keijiro,

I'm trying to add this SplatVFX repository to an existing HDRP project but can't make it work, the bicycle scene is working but not the vfx desintegration effect.. and the fps is surprisingly low (6fps in play mode on with Nvidia RTX A6000 48Go).

The only way I can make the VFX work is when I create a new hdrp project directly from this repository.

Do you know if there's a way to add the repository of SplatVFX in an existing HDRP project with the desintegration VFX that is active ?

All the best, Mathieu

keijiro commented 1 month ago

The disintegration is controlled by the timeline. You have to recreate it in your scene.

keijiro commented 1 month ago

I close this issue as answered. Please reopen it for further problems.