Get a League of Legends champion from their key.
var champion = require('champion');
champion(117);
// => {
// => "version": "3.10.3",
// => "id": "Lulu",
// => "key": "117",
// => "name": "Lulu",
// => "title": "the Fae Sorceress",
// => /* etc, etc. */
// => }
You would probably use this with node-resteemo:
var resteemo = require('resteemo')('string with contact info');
resteemo.player.ingame('na', 'king trick', function(error, response) {
if (error) throw error;
var championID = response.data.game.playerChampionSelections.array[0].championId;
champion(championID);
// Now you know the champion that 'king trick' is playing.
});
$ npm install champion
Browserify for the browser or use Component:
$ component install KenanY/champion
var champion = require('champion');
Look up a champion using a Number key
and return an Object containing
metadata on the champion. If key
does not match that of any champion, null
is returned.
Yeah, it's huge, but the current method is better than using fs
or http
.
If a new champion hasn't been added to the array yet, feel free to open a pull request. In the future, I might move the array to its own module so that others can use it in their modules.
Originally, this module used fs.createReadStream
in order to load a JSON file
of champions. This ReadStream
was then piped to
JSONStream, but this caused
problems because of a
known issue involving
precise numbers (which are used for a champion's health regeneration and such).
Using fs
also prevented this module from working in the browser. So, I did a
quick refactor and replaced the JSON file with a JavaScript one. This JavaScript
file exports the array of champions and as such can be require()
d and
browserified.