This is a WIP sprite/pixel editor designed to be used to create sprite stacks. Sprite stacks are simply 2D slices that make up a pseudo-3D object by rendering each 2D slice at a slight vertical offset, thereby creating the illusion of depth. This sprite stack can then be rotated, shaded per slice, and more.
At the moment, the stack interface is still being developed, however sprite editing is functional along with sprite stack previewing.
To run in live development mode, run wails dev
in the project directory. This will run a Vite development
server that will provide very fast hot reload of your frontend changes. If you want to develop in a browser
and have access to your Go methods, there is also a dev server that runs on http://localhost:34115. Connect
to this in your browser, and you can call your Go code from devtools.
To build a redistributable, production mode package, use wails build
.