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DungeonMaster
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String interpolation produces a debug description for an optional value; did you mean to make this explicit?
#130
keybuk
opened
6 years ago
0
Update to Recommended Settings
#129
keybuk
closed
6 years ago
0
Conversion to Swift 4
#128
keybuk
opened
6 years ago
0
Misc Swift 3 changes to allow Xcode to compile.
#127
laposheureux
closed
6 years ago
1
Fix NSFetchRequest problems resulting from Swift 3
#126
laposheureux
closed
6 years ago
3
Bring sanity to opening and closing Xcode with gitignore
#125
laposheureux
closed
7 years ago
0
MarkupParser: Table layout is slow/expensive
#124
keybuk
opened
8 years ago
0
Compendium in portrait starts at detail rather than master.
#123
keybuk
opened
8 years ago
0
Swipe-to-delete frequently breaks the UI
#122
keybuk
opened
8 years ago
0
Crash if you close compendium in portrait
#121
keybuk
opened
8 years ago
0
Turn indicator hidden for selected combatants
#120
keybuk
opened
8 years ago
0
NPC Combatants should apply to multiple Encounters
#119
keybuk
opened
8 years ago
0
Inspiration should be a first-class log entry type.
#118
keybuk
opened
8 years ago
0
Log Entries should be able to be shared between Combatants
#117
keybuk
opened
8 years ago
0
DungeonKit lock-up when app finds itself
#116
keybuk
opened
8 years ago
0
"+" is missing in XP output
#115
keybuk
opened
8 years ago
0
Quest log has offset;inset issues
#114
keybuk
opened
8 years ago
0
Initiative Order crashes on order change
#113
keybuk
opened
8 years ago
0
New Encounter isn't in Edit mode
#112
keybuk
opened
8 years ago
0
Add Calendar of Harptos to the game
#111
keybuk
opened
8 years ago
0
More nuanced Encounter Difficulty calculations
#110
keybuk
opened
8 years ago
0
Allow creation of empty Encounters (with no monsters)
#109
keybuk
opened
8 years ago
0
Add Languages to Player
#108
keybuk
opened
8 years ago
0
Remove dead combatants from Table Top
#107
keybuk
opened
8 years ago
0
Player companions should also be a first-class thing in Adventures
#106
keybuk
opened
8 years ago
0
No way to adjust the set of Books used for an Adventure
#105
keybuk
opened
8 years ago
0
Sketches and Maps
#104
keybuk
opened
8 years ago
0
Text Notes
#103
keybuk
opened
8 years ago
0
Import Magic Items
#102
keybuk
opened
8 years ago
0
Avatar of Death Hit Points and Languages not parsed
#101
keybuk
opened
8 years ago
0
Player must support multi-classing
#100
keybuk
opened
8 years ago
0
Handle creating Monsters from Templates
#99
keybuk
opened
8 years ago
0
Miniature tracking
#98
keybuk
opened
8 years ago
0
Track Items going from Monsters to Players
#97
keybuk
opened
8 years ago
0
Loot Generator
#96
keybuk
opened
8 years ago
0
Import details about character Races
#95
keybuk
opened
8 years ago
0
Support adding incomplete Monsters to Encounters
#94
keybuk
opened
8 years ago
1
Support Monster types sharing a Lair
#93
keybuk
opened
8 years ago
0
Support Encounters in Monster Lairs
#92
keybuk
opened
8 years ago
0
Support Monsters with Variants
#91
keybuk
opened
8 years ago
0
Support Monsters with Variants that must be selected to add to Encounter (Typed Monsters)
#90
keybuk
opened
8 years ago
0
Support Monsters whose stats vary by arbitrary text condition
#89
keybuk
opened
8 years ago
0
Support Monsters whose stats vary by Condition
#88
keybuk
opened
8 years ago
0
Support Monsters with different fixed forms
#87
keybuk
opened
8 years ago
1
Complete import of Spells from all sources
#86
keybuk
closed
8 years ago
0
NPCs should be a first-class thing in Adventures
#85
keybuk
opened
8 years ago
1
Combatant: track healing
#84
keybuk
opened
8 years ago
1
Combatant: track consumables, spell slots, and recharges
#83
keybuk
opened
8 years ago
0
Combatant: show damage and condition vulnerabilities, resistances, and immunities
#82
keybuk
opened
8 years ago
0
Combatant: Track attacker for damage, and source for condition, select during creation
#81
keybuk
opened
8 years ago
0
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