Closed GoogleCodeExporter closed 9 years ago
ok, thank you, but where will the remarks be ?
Original comment by mohamed....@gmail.com
on 24 Apr 2012 at 4:24
As far as i know the documentation is as follows:
/// <summary>
/// This Method will do blablabla
/// </summary>
/// <remarks>
/// <para>AUTHOR: Mohamed Alzayat </para>
/// <para>DATE WRITTEN: April, 22 </para>
/// <para>DATE MODIFIED: April, 22 </para>
/// </remarks>
/// <param name="x">Takes blablabla</param>
/// <param name="y">Takes blablabla</param>
/// <param name="z">Takes blablabla</param>
please double check that !
On Tue, Apr 24, 2012 at 6:23 PM, Mohamed Alzayat <
mohamed.alzayat.eng@gmail.com> wrote:
Original comment by mohamed....@gmail.com
on 24 Apr 2012 at 5:32
This issue was updated by revision r438.
Status: In Progress
Made the code look cleaner
added more scalability (although not better GUI however more real)
Documentation Ready
Implementation Ready
Original comment by mohamed....@gmail.com
on 24 Apr 2012 at 8:46
Original comment by mohamed....@gmail.com
on 24 Apr 2012 at 8:51
Design Needs to be refined due to change of class names.
Original comment by mohamed....@gmail.com
on 24 Apr 2012 at 9:57
Remove the Written date and modified date from the documentation
Original comment by mohamedra2fat
on 25 Apr 2012 at 8:54
i am writing with the conventions we agreed on since April 19
check:
https://www.facebook.com/groups/Terasoft.9/permalink/374709895904808/
Original comment by mohamed....@gmail.com
on 25 Apr 2012 at 9:07
I didnot agree on anything, and here is the website of MSDN
http://msdn.microsoft.com/en-us/library/5ast78ax.aspx
there is no Author originaly, so this is something is added, and no need for
dates
Original comment by mohamedra2fat
on 25 Apr 2012 at 9:16
in that site there is even no author !
any thing extra within the remarks tag is optional !!
and the dates are from the conventions we agreed on !
you shouldn't have reopened the design for that !! did you?
Original comment by mohamed....@gmail.com
on 25 Apr 2012 at 9:23
I did not opened the design.
And again, I did not agree on anything, posts on facebook are not official. And
since it is optional then we dont need the dates, if you are caring about
modifying, issues show the date that you started and the date that you finally
modified.
Original comment by mohamedra2fat
on 25 Apr 2012 at 9:35
sorry i mean re-openning the documentation.
Original comment by mohamed....@gmail.com
on 25 Apr 2012 at 9:45
note: ghoroury on facebook just said that date is extra, not needed, but
possible.
Original comment by 3abdelazim
on 25 Apr 2012 at 10:11
No Dates.
Original comment by mohamedra2fat
on 25 Apr 2012 at 10:20
Your responsibility :D
Original comment by 3abdelazim
on 25 Apr 2012 at 10:23
Although i have changed the labels before the pre-deadline 2(i don't know how
they disappeared!)
Original comment by mohamed....@gmail.com
on 25 Apr 2012 at 10:47
Documentation tested and verified.
Original comment by mohamedra2fat
on 25 Apr 2012 at 5:55
Thanks Raafat!
Original comment by mohamed....@gmail.com
on 25 Apr 2012 at 6:54
This issue was updated by revision r571.
Status: In Progress
Made the code look cleaner
changed a part that increases efficiency
modified the initial scaling
Original comment by mohamed....@gmail.com
on 26 Apr 2012 at 11:51
This issue was updated by revision r646.
Status: In Progress
Removed a redundant folder
Original comment by mohamed....@gmail.com
on 27 Apr 2012 at 12:38
This issue was updated by revision r647.
Status: In Progress
Removed a redundant folder (same one)
Original comment by mohamed....@gmail.com
on 27 Apr 2012 at 12:44
We have agreed that the scenario reviewer will start working after the
implementation reviewer,however i can't postpone the scenario reviewing request
any more!
Original comment by mohamed....@gmail.com
on 27 Apr 2012 at 1:25
This issue was updated by revision r676.
Status: In Progress
draw winning message after the end of the game.
Original comment by mohamed....@gmail.com
on 27 Apr 2012 at 2:20
This issue was updated by revision r709.
Status: In Progress
Updating some GUI Issues
Original comment by mohamed....@gmail.com
on 27 Apr 2012 at 5:13
This issue was updated by revision r723.
Status: In Progress
Updating some GUI Issues (again)
Original comment by mohamed....@gmail.com
on 27 Apr 2012 at 5:38
This issue was updated by revision r734.
Status: In Progress
Scaling Bug solved el7
Original comment by mohamed....@gmail.com
on 27 Apr 2012 at 6:39
This issue was updated by revision r757.
Status: In Progress
angle Bug solved El7
Original comment by mohamed....@gmail.com
on 27 Apr 2012 at 9:12
You have been following conventions, but your code would have been so much
better if you knew more about XNA graphics (i.e. didn't follow best practices)
Implementation verified for now, but to be reconsidered during sprint 2 while
adjusting themes of the game.
Original comment by 3abdelazim
on 27 Apr 2012 at 9:22
Just changed 2 words in the documentation
Original comment by mohamed....@gmail.com
on 27 Apr 2012 at 9:30
(Y)
Original comment by mohamedra2fat
on 27 Apr 2012 at 9:32
update issue 3
Status: Done
Design Almost(99%) Verified
Original comment by mohamed....@gmail.com
on 27 Apr 2012 at 9:58
Updated the issue for sprint 2!
Original comment by mohamed....@gmail.com
on 11 May 2012 at 8:11
This issue was updated by revision r974.
Status: In-Progress
Created The customize SpriteBatch class "MySpriteBatch.cs".
Documented.
Original comment by mohamed....@gmail.com
on 17 May 2012 at 10:08
This issue was updated by revision r1025.
Status: In-Progress
Modifyed the predator, prey, and aquarium class to have their objects drawn in
them.
Documentation of mentioned classes are ready
Original comment by mohamed....@gmail.com
on 17 May 2012 at 3:54
This issue was updated by revision r1026.
Status: In-Progress
Modified the aquarium class to have it's texture drawn in it.
Documentation of aquarium is ready
Original comment by mohamed....@gmail.com
on 17 May 2012 at 3:57
This issue was updated by revision r1032.
Status: In-Progress
Commented a meaningless line
Original comment by mohamed....@gmail.com
on 17 May 2012 at 4:36
This issue was updated by revision r1036.
Status: In-Progress
Trying to fix my reference issues!
Original comment by mohamed....@gmail.com
on 17 May 2012 at 4:51
update issue 3
Status: In-Progress
Design Updated
https://docs.google.com/file/d/0B6N4YYWbSqySRENTcXc4NEw3Qms/edit
Original comment by mohamed....@gmail.com
on 17 May 2012 at 9:43
update issue 3
Status: In-Progress
Design Updated
https://docs.google.com/file/d/0B6N4YYWbSqySZUgtZGlKSXF0Qms/edit
Original comment by mohamed....@gmail.com
on 17 May 2012 at 10:01
Zayat : if the predator Y axis is lower than prey Y axis and Container Y axis
is higher than prey Y axis then generateSolvablePoints should be called again.
to avoid something like this :
http://i.imgur.com/BxtcO.png
which is solvable as points and not as objects
Original comment by hollaxy...@gmail.com
on 18 May 2012 at 3:41
Added Safty as a reviewer
Original comment by mohamed....@gmail.com
on 18 May 2012 at 8:25
This issue was updated by revision r1134.
Status: In-Progress
Added some methods (not fully finished ) in Environment2 class
Fixed Class User 2 >> made it public
Original comment by mohamed....@gmail.com
on 18 May 2012 at 9:51
This issue was updated by revision r1184.
Status: In-Progress
Modified some methods (not fully finished ) in Environment2 class
Changed protection of some methods
Original comment by mohamed....@gmail.com
on 20 May 2012 at 11:48
This issue was updated by revision r1187.
Status: In-Progress
fixed the points mapper
Original comment by mohamed....@gmail.com
on 20 May 2012 at 12:35
This issue was updated by revision r1190.
Status: In-Progress
modified the point mapping of the xyAxisTexture logic
Original comment by mohamed....@gmail.com
on 20 May 2012 at 1:27
This issue was updated by revision r1234.
Status: In-Progress
Begining the UnitTest for the mathematical calculations behind the GUI
Original comment by mohamed....@gmail.com
on 20 May 2012 at 9:21
This issue was updated by revision r1235.
Status: In-Progress
Successfully drew the basic objects however need some more work to position
them correctly
Original comment by mohamed....@gmail.com
on 20 May 2012 at 9:23
This issue was updated by revision r1273.
Status: In-Progress
Successfully drew the basic objects and positioned them almost correctly
Original comment by mohamed....@gmail.com
on 21 May 2012 at 4:41
This issue was updated by revision r1276.
Status: In-Progress
Successfully drew the basic objects and added support for decimal values and
positioned them almost correctly
Original comment by mohamed....@gmail.com
on 21 May 2012 at 5:57
This issue was updated by revision r1279.
Status: In-Progress
Added the angle rotation for the predator object.
Original comment by mohamed....@gmail.com
on 21 May 2012 at 6:15
This issue was updated by revision r1280.
Status: In-Progress
Added the StartAquarium and merged some changes with Tamer's modifications
Original comment by mohamed....@gmail.com
on 21 May 2012 at 6:31
Original issue reported on code.google.com by
mohamed....@gmail.com
on 13 Apr 2012 at 2:21