kibble-cabal / godot-rive

An integration of Rive into Godot 4 using GDExtension
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Windows 11 Compilation error #16

Open ArceusMaxis opened 5 months ago

ArceusMaxis commented 5 months ago

Input args:

PS C:\Users\sande\Downloads\godot-rive-main\build> python build.py -p=windows -t=debug

Debug Log Output:

Running Rive's build script...
Platform: windows
Target: debug
---
fatal: not a git repository (or any of the parent directories): .git
Traceback (most recent call last):
  File "C:\Users\sande\Downloads\godot-rive-main\build\build.py", line 236, in <module>
    build_rive(platform, target)
  File "C:\Users\sande\Downloads\godot-rive-main\build\build.py", line 75, in build_rive
    handle_fail(subprocess.call(args, cwd="../thirdparty/rive-cpp"))
  File "C:\Program Files\WindowsApps\PythonSoftwareFoundation.Python.3.9_3.9.3568.0_x64__qbz5n2kfra8p0\lib\subprocess.py", line 349, in call
    with Popen(*popenargs, **kwargs) as p:
  File "C:\Program Files\WindowsApps\PythonSoftwareFoundation.Python.3.9_3.9.3568.0_x64__qbz5n2kfra8p0\lib\subprocess.py", line 951, in __init__
    self._execute_child(args, executable, preexec_fn, close_fds,
  File "C:\Program Files\WindowsApps\PythonSoftwareFoundation.Python.3.9_3.9.3568.0_x64__qbz5n2kfra8p0\lib\subprocess.py", line 1420, in _execute_child
    hp, ht, pid, tid = _winapi.CreateProcess(executable, args,
FileNotFoundError: [WinError 2] The system cannot find the file specified

same logs when -t=release is used too