kichikuou / xsystem35-sdl2

Multi-platform implementation of AliceSoft's System3.x game engine.
https://kichikuou.github.io/web/
GNU General Public License v2.0
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Disable zen2han_utf8 Converting #22

Closed silas1037 closed 3 years ago

silas1037 commented 3 years ago

Is that okay for me to disable zen2han_utf8 converting? I wonder why it need to do that, and whether any bugs will happen after removing them, thanks!

kichikuou commented 3 years ago

The conversion can be disabled using ZH 2: command. You don't have to change xsystem35 code.

silas1037 commented 3 years ago

The conversion can be disabled using ZH 2: command. You don't have to change xsystem35 code.

Also below 'ZU 1:' in the first ADV file?

kichikuou commented 3 years ago

Just below ZU 1: would be a good place to put it.

silas1037 commented 3 years ago

@kichikuou Thanks. And, any way to adjust walking speed faster in Rance IV with xsys35? Just normally in system39 it was well solved.

kichikuou commented 3 years ago

I'm not sure what do you mean by "walking speed". In battles?

silas1037 commented 3 years ago

Well, I mean in the dungeon mouse click and sprite react not so fluent. In system39 original exec it's just like real-time, but in xsys35 you have to click down with more than 0.5 seconds?

kichikuou commented 3 years ago

I see. Since that is a separate issue from this, I created #23. Let me close this one.