This README is specific to the "pico" fork of b-em. See here for the original b-em readme.
The sole reason for this project's existence was to get a BBC B/Master 128 emulator running on the Raspberry Pi Pico. It supports building on other platforms (particularly Pi) however that was not the initial intent, and the Pi version may be missing features you would like (since it has the same feature set as the Pico version). This may be addressed in the future, but is not high on my priority list at least, since most games can already be played.
NOTE: AS OF RELEASE THIS IS IN A "WORKS-ON-MY-MACHINES" STATE... SO EXPECT BUILD ISSUES!
Keys are layed out muchly the same as on a BBC Micro Keyboard; i.e. SHIFT-2 is "
, SHIFT-' (next to Enter) s '*
.
Function keys are one off; i.e. F1 = F0
, F2 = F1
etc.
F12 = BREAK
F11, F15, LEFT_GUI, RIGHT_GUI = show/hide emulator menu.
When the menu is shown, use up/down arrows to move from option to option and left/right arrows to change selection. Some options take immediate effect, others will flash meaning there is a change pending. Hit Enter to confirm, or Escape to cancel the pending change. (note you cannot use up/down arrows until you Enter/Escape if you have a pending change). Note Escape from the menu level hides the menu.
To support video output you will need a VGA breakout board for the RP2040, e.g. the Pimoroni Pico VGA Demo Base.
Note that all RP2040 versions overclock the RP2040 and up the voltage to 1.25v, so use at your own risk!
Note there are new (as of March 7th 2021) variants which use 1080p 50Hz as the video mode, which will hopefully be recofgnized by more monitors than 1280x1024 50Hz
All discs are embedded within the binary; see Embedding Discs for instructions.
By default the emulator does not use USB host mode which would allow connecting a keyboard. Instead you should use sdl_event_forwarder to send events from your host PC over UART. The UART RX pin for receiving data is 21 by default.
Note (Feb 28 2021) , I just tried, and host mode USB is currently panic-ing, so that is not an option atm. (actually since then i have heard people having success, though it will interrupt your boo-beep and cause some screen corruption perhaps)
Discs are still embedded within the binary; see Embedding Discs for instructions, however you can also
pass a disc via command line via -disc path/to/disc
. Only .SSD and .DSD are supported.
This should work on Linux and Mac (and possibly Windows; I haven't tried)
You need the Pico SDK: https://github.com/raspberrypi/pico-sdk You need the Pico Extras: https://github.com/raspberrypi/pico-extras (put it next to your pico-sdk directory)
You also need to be setup to build with the Pico SDK (i.e. arm compiler etc).
To build:
mkdir pico_build
cd pico_build
cmake -DPICO_SDK_PATH=path/to/pico-sdk -DPICO_BOARD=vgaboard ..
make -j4
Note you might need -DPICO_TOOLCHAIN_PATH=path/to/arm-gcc-install
also.
Outputs are src/pico/beeb
and src/pico/master
along with higher clock rate versions (which may or may not work for you)
src/pico/beeb360
and src/pico/master360
You would add -DUSE_USB_KEYBOARD
to use USB keyboard, but as I say this is currently broken. Note that I will probably make a micro host USB hid library anyway, since TinyUSB tends to sleep at awkard times currently anyway which can interfere with video.
Right now only 32-bit OS is (probably) suitable for anything other than Pi 5; i say probably, becaus I haven't tried it recently, and a lot of the issues were with the graphics driver. The other issue is that the ARM thumb assembly (shared with the Pico version) doesn't compile for 64 bit, so you end up using the slower C version, but this shouldn't matter too much on anything except the very old Pi models.
For most predictable results, You should be on the latest Raspberry Pi OS with latest updates.
As of right now, there seems to be some tearing under X, so Wayland is better. With previous Raspberry Pi OS versions, you wanted to disable desktop compositing (check previous versions of this README for suggestions).
You need the Pico SDK: https://github.com/raspberrypi/pico-sdk as this is nominally still a "Pico" build You need the Pico Extras: https://github.com/raspberrypi/pico-extras (put it next to your pico-sdk directory)
You need the following packages installed:
sudo apt install build-essential cmake libdrm-dev libx11-xcb-dev libxcb-dri3-dev libepoxy-dev ruby libasound2-dev
To build:
mkdir pi_build
cd pi_build
cmake -DPICO_SDK_PATH=path/to/pico-sdk -DPI_BUILD=1 -DPICO_PLATFORM=host -DDRM_PRIME=1 -DX_GUI=1 ..
make -j4
Outputs are src/pico/xbeeb
and src/pico/xmaster
.
You can omit DRM_PRIME to build without that, but it isn't gonna help your frame rate.
Note the dependency on the Pico SDK could theoretically be removed, but it wasn't high on my priority list as it would have been a bunch of work making a whole separate abstraction for no benefit to my cause!
You can run the Pi Build on other desktop Linuxes, omitting -DDRM_PRIME=1
if your driver doesn't support DRM_PRIME/DRI3. It will use the slower C CPU emulation, but that shouldn't be a problem on any recent desktop.
This should work on Linux and macOS (and possibly Windows; I haven't tried)
You need allegro-dev installed. This is quite a hurdle on Raspberry Pi OS. If you have that, you can just do
mkdir build
cd build
cmake ..
make -j4
You get:
b-em-reduced
but using the CPU from the src/thumb-cpu directory (mostly for comparative testing)This will compile the Pico version for PICO_PLATFORM=host
using the pico-host-sdl
project to simulate Pico audio and video output using SDL2
This should work on Linux and Mac, and on a Pi 4... it is gonna be a bit slow on older Pis (remember we're simulating bits of the the RP2040 SDK emulating a Beeb).
You need the Pico SDK: https://github.com/raspberrypi/pico-sdk You need the Pico Extras: https://github.com/raspberrypi/pico-extras (put it next to your pico-sdk directory) You need the Pico Host SDL: https://github.com/raspberrypi/pico-host-sdl (put it next to your pico-sdk directory)
You also need this on Linux/macOS (note use brew install
for macOS)
sudo apt install libsdl2-dev libsdl2-image-dev
To build:
mkdir host_build
cd host_build
cmake -DPICO_SDK_PATH=path/to/pico-sdk -DPICO_PLATFORM=host -DPICO_SDK_PRE_LIST_DIRS=path/to/pico-host-sdl ..
make -j4
Outputs are src/pico/beeb
and src/pico/master
, however these use 1280x1024x50 which is a non-standard mode (it worked fine on all my monitors!)
Additionally now there are src/pico/beeb_1080p
and src/pico/master_1080p
.. these
require a slightly higher overclock (297Mhz vs 270Mhz), but most if not all RP2040 should still be able to do this I believe.
Finally there are some 360Mhz versions, but these which use the 1280x1024x50 mode again, are perhaps less interesting now src/pico/beeb360
and src/pico/master360
The build will embed discs based on the contents of beeb_discs.txt and master_discs.txt. If you look at those files, you'll see:
beeb_discs_user.txt
and master_discs_user.txt
from the same directory if those are present. This makes it easy for you to setup your own discs without changing the files checked into git.If you want further control you can also set the CMake variable OVERRIDE_DISC_FILE_<exe>
to the path of the discs file for that exe; e.g. for xbeeb
it woudl be OVERRIDE_DISC_FILE_xbeeb
(note i haven't actually tested this so lmk!)
Note: Only .SSD and .DSD are supported.
See here for technical details of the Pico port.