ReKarel/Core is a typescript package that enables the usage of ReKarel. You may use it to include ReKarel into an IDE, package, or even create your own ReKarel compatible language.
This library includes a Compiler for both ReKarel Java and ReKarel Pascal, and a interpreter (virtual machine) to run the code. As well as a compilers
The library can be seen in two parts. The compiler and the Virtual Machine.
Notice: Below there's a extract of the docs, read the full docs here!
First let's check the compiler:
ReKarel works on the Karel Virtual Machine, which can run a small instruction set to perform the instructions.
This function takes either a java source code or a pascal source code and generates the program for the VM, it may also generate extra data about the program.
Arguments
code
: stringexportDebug
: boolean - (optional, default false). If false, DebugData will be null.Returns
Throws
compile("class program { program() { move(); }}", false)
[
[["LINE",0,28],["WORLDWALLS"],["ORIENTATION"],["MASK"],["AND"],["NOT"],["EZ","WALL"],["FORWARD"],["LINE",0,0],["HALT"]],
null
]
This functions detects the language using the first token ("iniciar-programa"/"usa" or "class"/"import")
Arguments
code
: string - The source code to analyze Returns
detectLanguage("class") // returns 'java'
detectLanguage("inicia-ejecucion") // returns 'pascal'
detectLanguage("Random string") // returns 'unknown'
detectLanguage("/* comment */ import") // returns 'java'
detectLanguage("{ comment } usa") // returns 'pascal'
This function takes a java source code and generates the program for the VM, it may also generate extra data about the program.
Arguments
code
: stringexportDebug
: boolean - (optional, default false). If false, DebugData will be null.Returns
Throws
This function takes a pascal source code and generates the program for the VM, it may also generate extra data about the program.
Arguments
code
: stringexportDebug
: boolean - (optional, default false). If false, DebugData will be null.Returns
Throws
Takes a code and transpile it into the target language
Notice: This does not perform a thorough check in the grammar of the source code. So undefined functions and such will be passed as is.
Arguments
Returns
Throws: If the code is not valid
transpileCode("class program { program() { move(); } }", "pascal")
Returns the following
iniciar-programa
inicia-ejecucion
avanza;
termina-ejecucion
finalizar-programa
This function takes an IRObject and returns the program for the VM and extra data
Arguments
Returns:
Throws: If the AST is not valid
This function takes an IRObject and returns a java source code. It does not check grammar rules.
Arguments
Returns
This function takes an IRObject and returns a pascal source code. It does not check grammar rules.
Arguments
Returns
ReKarel/core also includes object to process a Karel World and it's runtime (VM)
It contains the following
Represents a Karel World, it keeps track of both the starting state and the current state. Contains information such as beepers, walls, Karel position, etc.
More information about this class can be found here
let world = new World(30, 40) //Create a world of 30x40
world.setBagBuzzers(-1) //Set infinite beepers in the bag
world.move(3, 4) // Move Karel to row 3, column 4.
console.log(world.output()) // Generate the output XML
A class that holds the state of computation and executes opcodes.
The Karel Virtual Machine is a simple, stack-based virtual machine with a small number of opcodes, based loosely on the Java Virtual Machine.
More information can be found here.
let world = new World(30, 40) //Create a world of 30x40
//Let's then run completely a program:
let runtime = world.runtime //A world generates a runtime automatically, it is recommended to always use a world runtime.
runtime.load( [["LINE",0,28],["WORLDWALLS"],["ORIENTATION"],["MASK"],["AND"],["NOT"],["EZ","WALL"],["FORWARD"],["LINE",0,0],["HALT"]] ) //Load the program
runtime.start() // Fire the start event
while (runtime.state.running) {
runtime.step() //Advance the program
}