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animated style for lamps patched but not confirmed
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For https://github.com/phetsims/QA/issues/499. Seen on a few sims, and severity depends in large part on platform. This example if from discharge lamps https://phet-dev.colorado.edu/decaf/discharge-la…
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## Version of the custom_component
v1.0.0
## Describe the bug
The integration cannot successfully retrieve the Error property/attribute. After including "Error" for "Additional properties t…
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The light intensity for lamps are typically lowered at night, to avoid blinding. It can be controlled by the clock or by a light sensor. It would be useful to be able to read/write settings related to…
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```
Author 'juaatark'
Created 2023-03-07T11:53:05.846+02:00
Updated 2023-03-13T18:38:33.682+02:00
```
This would also require the backend and devices themselves to handle graphs for exampl…
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Terve!
I have this problem;
```
File "C:\Users\fodjet\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\io_scene_binfbx\__init__.py", line 1024, in main
with open(skel_path, "r…
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Incandescent lamp blinks on your software on the NodeMCU v3 system :(
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### Requirements
- [X] I have updated Mushroom to the latest available version
- [X] I did a search to see if there is a similar issue or if a pull request is open.
### Is your feature request relat…
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**Describe the bug**
During my tests with HomeMatic CCU3, RedMatic, HUE Bridge, HUE App on Android I noticed that the response time when I changed either a white lamp from on to off and vv. is not st…
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The default `V-LAMP-OFF` routine calls `SAY-IF-NOT-LIT` to tell you if turning off e.g. the flashlight makes the room go dark.
This should also happen for other light sources that define their own …