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kkroep
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Surreal_Gravity
Game for Minor Software Ontwerpen en Toepassen
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in Laser game mode Vork uitzetten
#54
coenbers
opened
9 years ago
1
bugs and details
#53
kkroep
opened
9 years ago
6
Be able to play without Webserver
#52
Earless
closed
9 years ago
0
Alle taken voor aanstaande dinsdag
#51
kkroep
opened
9 years ago
4
Program a server that can authenticate playernames and passwords.
#50
StevenH2812
opened
9 years ago
0
Extra game mode - Light Saber
#49
Earless
closed
9 years ago
2
More Server stuff (yaay)
#48
Earless
opened
9 years ago
1
Fix bug that causes the robots to only move the first time the game starts.
#47
StevenH2812
opened
9 years ago
1
Menu Overhaul
#46
Earless
opened
9 years ago
3
More players
#45
Earless
closed
9 years ago
1
Small improvements
#44
Earless
opened
9 years ago
0
miscelanious gamedesign improvements
#43
kkroep
closed
9 years ago
0
ServerStuff - Todo till Alpha
#42
Earless
closed
9 years ago
2
Alpha checklist
#41
kkroep
closed
9 years ago
3
Lasers - Fix lag caused by long lasers
#40
Earless
closed
9 years ago
1
Create a nice particle system for the robot that is played when the robot is destroying the cube.
#39
StevenH2812
opened
9 years ago
0
Create the animation for the flying of the robot when the path has been found.
#38
StevenH2812
closed
9 years ago
1
New Kill Bullet
#37
Earless
closed
9 years ago
2
Roberto + Kees plan
#36
kkroep
closed
9 years ago
3
Custom shader
#35
kkroep
closed
9 years ago
0
Multiplayer - Bullets
#34
Earless
closed
9 years ago
3
Start implementing Dijkstra path finding algorithm
#33
StevenH2812
closed
9 years ago
1
Menu - Functionalities
#32
Earless
closed
9 years ago
5
Multiplayer - 2 scenes
#31
Earless
closed
9 years ago
0
Menu
#30
kkroep
closed
9 years ago
0
Multiplayer - Procedural Generation only once
#29
Earless
closed
9 years ago
2
Explosion particle effect voor killshot
#28
coenbers
opened
9 years ago
0
Scoreboard in-game.
#27
coenbers
opened
9 years ago
1
Achtergrondmuziek maken voor tijdens het gamen
#26
ayayic
opened
9 years ago
0
Achtergrondmuziek maken tijdens het spel
#25
ayayic
closed
9 years ago
0
Implement Networking in Main Game
#24
Earless
closed
9 years ago
2
Add selection mechanism that selects procedurally generated blocks to be destroyed
#23
StevenH2812
closed
9 years ago
1
robot model
#22
coenbers
closed
9 years ago
0
Enhanced and rewritten procedural generation
#21
StevenH2812
closed
9 years ago
0
Character animaties
#20
kwokhm
closed
9 years ago
1
Rail-gravity-gun
#19
kkroep
closed
9 years ago
0
Week van 20 november
#18
kkroep
closed
9 years ago
0
Multiplayer - SpawnPoints
#17
Earless
closed
9 years ago
4
Networking code - Clean up
#16
Earless
closed
9 years ago
0
Menu maken in Unity
#15
ayayic
closed
9 years ago
4
Weapon importeren in Unity en animatie maken
#14
ayayic
closed
9 years ago
3
Bullet importeren in Unity
#13
kwokhm
closed
9 years ago
1
Gameplay improvement
#12
kkroep
closed
9 years ago
0
Add Multiplayer - Fix bugs
#11
Earless
closed
9 years ago
2
Jump height (en gravity) afhankelijk van performance.
#10
coenbers
closed
9 years ago
0
Andere basis designen
#9
coenbers
closed
9 years ago
0
Work on procedural level generation with sense of direction, less random.
#8
StevenH2812
closed
9 years ago
1
Procedural level generation, completely random
#7
StevenH2812
closed
9 years ago
0
Add Multiplayer - Good Implementation
#6
Earless
closed
9 years ago
1
Multiplayering/Networking (horrid implementation)
#5
Earless
closed
9 years ago
0
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