I added disableBanner and enableBanner functions which removes and reinitializes the banner ad.
And Interstitial ad and reward ad call disableBanner when it shows up and enableBanner when il closes.
I tested with the latest Admob framework(7.48) on Emulator and Device (iOS 12)
There is no crash with the actual example godot script (Godot3)
I added disableBanner and enableBanner functions which removes and reinitializes the banner ad. And Interstitial ad and reward ad call disableBanner when it shows up and enableBanner when il closes. I tested with the latest Admob framework(7.48) on Emulator and Device (iOS 12) There is no crash with the actual example godot script (Godot3)