kloder-games / godot-admob

Module Admob for Godot engine
MIT License
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How to use API methods in iOS project #142

Closed mununki closed 4 years ago

mununki commented 4 years ago

OS target (Android/iOS): iOS 13.4

Godot version: 3.2

Issue description: I successfully compiled the godot source code with godot-admob module following the official documentation. I exported the project for iOS. But I'm wondering how can I use and call the API method in my godot project? For example, there is loadBanner(id, isTop) method. How can I call this method inside my godot project actually? I can't find any example project for it except android.

gumaciel commented 4 years ago

Hey, we already have a example for Android and iOS, both are working

https://github.com/kloder-games/godot-admob/blob/master/examples/godot-3/main.gd

mununki commented 4 years ago

Thx! I think I missed it