kloder-games / godot-admob

Module Admob for Godot engine
MIT License
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It isn't working with real ads #86

Closed juliohq closed 5 years ago

juliohq commented 5 years ago

I tried interstitial ads and it shows the follow: "Interstitial not loaded"

But when it's not real ads, it works very well.

Shin-NiL commented 5 years ago

Please fill the issue template, this way it's easier to us to try to help you.

OS target (Android/iOS):

Godot version:

Issue description:

juliohq commented 5 years ago

OS target (Android/iOS): Android

Godot version: 3.1.1

Issue description: Only test ads are working. When I try to change to real ads (interstitial for example), I receive "Interstitial not loaded" and nothing happens.

juliohq commented 5 years ago

I guess it is happening because I'm using get_instance_id() instead OS.get_unique_id(). I don't know what the Godot 3 example was refering to.

Shin-NiL commented 5 years ago

Could you try to debug using adb as stated in the readme? It take some time to a real ad to load, maybe you're trying to show a interstitial before it is loaded.

juliohq commented 5 years ago

My AdMob ad blocks received almost 500 requests. I read about it and I'm waiting some time before doing anything.

phaitonican commented 5 years ago

Do you see the error code? If it's a 3 then it means that AdMob doesn't have an Ad to provide currently, mostly if the ad is set up recently.

takhimi commented 5 years ago

@jshlw any updates on this? Do you managed to solve it?

juliohq commented 5 years ago

@takhimi it isn't working yet.

phaitonican commented 5 years ago

@jshlw, what's the error code if any?

juliohq commented 5 years ago

Now it's working! I don't know exactly why but it works well.