Closed juliohq closed 5 years ago
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OS target (Android/iOS):
Godot version:
Issue description:
OS target (Android/iOS): Android
Godot version: 3.1.1
Issue description: Only test ads are working. When I try to change to real ads (interstitial for example), I receive "Interstitial not loaded" and nothing happens.
I guess it is happening because I'm using get_instance_id()
instead OS.get_unique_id()
. I don't know what the Godot 3 example was refering to.
Could you try to debug using adb as stated in the readme? It take some time to a real ad to load, maybe you're trying to show a interstitial before it is loaded.
My AdMob ad blocks received almost 500 requests. I read about it and I'm waiting some time before doing anything.
Do you see the error code? If it's a 3 then it means that AdMob doesn't have an Ad to provide currently, mostly if the ad is set up recently.
@jshlw any updates on this? Do you managed to solve it?
@takhimi it isn't working yet.
@jshlw, what's the error code if any?
Now it's working! I don't know exactly why but it works well.
I tried interstitial ads and it shows the follow: "Interstitial not loaded"
But when it's not real ads, it works very well.