n64-emu is an experimental Nintendo 64 emulator, which aims to complete graphic and audio emulation for commercial ROMs such as Kirby 64: The Crystal Shards and The legend of Zelda: Ocarina of Time.
Note n64-emu is in a very early stage of development now. No commercial ROM can run on it. However, simple ROMs such as Mimi Controller Test can run on it.
We do not distribute pre-built binaries. Sorry!
We support MSVC++. Clang and GCC are not tested, but probably OK π€
sudo apt install cmake libsdl2-dev g++
git clone --recursive git@github.com:kmc-jp/n64-emu.git
cd n64-emu
mkdir build
cd build
# configure build
cmake ..
# build
make # or cmake --build .
SDL2_DIR
environment variable to poiont the location where you extracted the SDL2 development package.git clone --recursive git@github.com:kmc-jp/n64-emu.git
cd n64-emu
mkdir build
cd build
# configure build
cmake ..
# build
make # or cmake --build .
TODO: Asking for help!
Only the z64 format (big enddian) is supported.
./n64[.exe] <rom_file.z64>
We plan to make N64 controllers available on this emulator.
TODO: Other buttons
# In build directory
ctest -C Debug
We do not currently accept pull requests to add new feature. But bug reports/fixes and adding tests are always welcome π See CONTRIBUTING.md(ja).
We are much inspired by the following projects β€οΈ
Big thanks to Dillon for the ROMs n64-tests.
"Nintendo 64" is registered trademark of Nintendo Co., Ltd.