kmfarley11 / PokeYellow_Cpp

An attempt to recreate Pokemon Yellow Version (from the ground up) via CPP, OpenGL, and SDL(2)
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Use smart pointers #11

Open kmfarley11 opened 7 years ago

kmfarley11 commented 7 years ago

As this project doesn't rely on old c++, we should refactor the code to be smarter and make use of newer syntax. The main train of thought here is to convert all pointers to smart/auto ptrs.