koukdw / Aquarium_tools

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Certain datu8 files won't extract at all #2

Closed DSwizzy closed 1 year ago

DSwizzy commented 1 year ago

I'm working on a MUSICUS! uncensored/restore mod for the Nintendo Switch version of the game, and particular these files won't create a .txt file after running the dump.py executable:

cgmode.datu8

configstring.datu8

eventgroup.datu8

eventmode.datu8

keycommand.datu8

mascot.datu8

mascotvoice.datu8

musicmode.datu8

replaymode.datu8

scene.datu8

standpos.datu8

systemvoice.datu8

trophy.datu8

voicetab.datu8

koukdw commented 1 year ago

There are files that don't have any text in them just values. So i don't create them. All the files you mentioned are of this type. If you are still unsure you can download a hex editor and configure it to show utf8 text. If you find that there's still a mistake. Tell me the file and i'll investigate.

DSwizzy commented 1 year ago

There are files that don't have any text in them just values. So i don't create them. All the files you mentioned are of this type. If you are still unsure you can download a hex editor and configure it to show utf8 text. If you find that there's still a mistake. Tell me the file and i'll investigate.

Ah okay, it's my first time using something like this so i wasn't aware how it worked, thank you very much for the information!

Edit: sorry for asking but how do i convert a Datu8 file to utf8? i'm also new to that as well, sorry

koukdw commented 1 year ago

I'm not sure what you mean, you don't need to convert anything. Just dump the text with the script once you've done your modification to the txt files, run the datu8_import script

DSwizzy commented 1 year ago

I'm not sure what you mean, you don't need to convert anything. Just dump the text with the script once you've done your modification to the txt files, run the datu8_import script

oh alright, thank you very much once again