Open kreghek opened 3 years ago
Error happened because new instance of tactical act created every module request. And Unity Client holds the one of the instances. But every sector's update create empty new instance with zero CD.
Possible solutions:
- Keep unique instances for all actons and give it via property. Inside of the module sync of instances will perform every event like effect/equipment/perk update.
Effects work similarly.
Describe the bug This hit has cooldown. It means hit must be available over time. But it does not restored.
To Reproduce Steps to reproduce the behavior:
Expected behavior Actions with cooldown must be available over time. It goot to show approximate time of cooldown.
Additional context The issue in the action panel I think. First look on Unity Client.