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krestenlaust
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ChessGame
Chess-engine designed and implemented by my friends, Cogo and Patrick, and I. Features AI opponent (using minimax), Lichess integration and multiplayer-on-LAN.
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Window showing what moves have been made
#23
krestenlaust
opened
1 year ago
0
Discover games on LAN
#22
krestenlaust
opened
1 year ago
0
Display current moves and whose turn it is
#21
krestenlaust
opened
1 year ago
0
Better networked-play UI/UX
#20
krestenlaust
opened
1 year ago
0
Optional draw during game
#19
krestenlaust
opened
1 year ago
0
Missing forced checkmate in dead positions
#18
krestenlaust
opened
1 year ago
2
Missing tie after 50 and 75 moves
#17
krestenlaust
opened
1 year ago
0
Create README.md
#16
krestenlaust
closed
1 year ago
0
Create README
#15
krestenlaust
closed
1 year ago
2
How to create game LAN game?
#14
asylumexp
closed
1 year ago
5
Missing draw by repetition (3- and 5-fold repetition)
#13
krestenlaust
opened
1 year ago
0
Use nullable reference types or exceptions
#12
krestenlaust
opened
1 year ago
0
Mirror the board and allow flipping
#11
krestenlaust
opened
1 year ago
0
Migrate to .NET 7
#10
krestenlaust
closed
1 year ago
1
Improved dangerzone calculation
#9
krestenlaust
opened
1 year ago
1
Improve dangerzone calculation performance
#8
krestenlaust
opened
1 year ago
1
The game makes the step sound before the first move, when the game is just started
#7
krestenlaust
opened
1 year ago
2
Migrate library to .NET 7.0
#6
krestenlaust
closed
1 year ago
0
Instantiate chessboard with FEN string
#5
krestenlaust
opened
1 year ago
3
Make multiplayer host/client relationship independent of black/white
#4
krestenlaust
opened
1 year ago
0
Greater control over bots
#3
krestenlaust
opened
1 year ago
0
Non-quadratic tiles in Tiny chess mode by default
#2
krestenlaust
opened
1 year ago
1
Doesn't show the very last move when a checkmate is performed
#1
krestenlaust
opened
1 year ago
2