Ark.NET is the ARK Ecosystem library for the .NET platform. It implements all most relevant ARK functionalities to help you develop efficient .NET applications built upon ARK platform. It provides also low level access to ARK so you can easily build your application on top of it.
The package supports:
Install-Package ark.net Go on the nuget website for more information.
To compile it by yourself, you can git clone, open the project and hit the compile button on visual studio. In command prompt:
git clone https://github.com/ArkEcosystem/ark-net
cd ark-net
All ark-node service responses have object representations. You can use service classes under service folder. Responses are IEnumerable for a list or an object for a single item. Every method has a corresponding async method.
It's best to let the code do the speaking. For more examples look at the ARK.NET Tests, where all tests are written and you can see the api usage. Some code snippets are below.
First call needs to be start, so all settings within the library can initialize before going into action. Multiple instances of ArkNetApi can be used at the same time (DevNet & MainNet in the same application)
private ArkNetApi _arkNetApi;
public ArkNetApi ArkNetApi
{
get { return _arkNetApi ?? (_arkNetApi = new ArkNetApi()); }
}
await ArkNetApi.Start(NetworkType.MainNet); //Other type is DevNet
//or
await ArkNetApi.Start(specificPeerIp, specificPeerPort);
//or (Multiple addresses)
await ArkNetApi.Start(listArkPeerAddresses);
//Existing account
var accCtnrl = new AccountController(ArkNetApi, "top secret pass");
//Send ARK
var result = accCtnrl.SendArk(100, "AUgTuukcKeE4XFdzaK6rEHMD5FLmVBSmHk", "Akr.Net test trans from Account");
//Vote 4 Delegate
var result = accCtnrl.VoteForDelegate(delegateName);
//Un-Vote Delegate
var result = accCtnrl.UnVoteDelegate(delegateName);
//Create and send transaction. Transaction can be saved offine (.ToJson()) and sent later.
var transaction = accCtnrl.CreateTransaction(100, "AUgTuukcKeE4XFdzaK6rEHMD5FLmVBSmHk", "Akr.Net test trans from Account");
var result = accCtnrl.SendTransaction(transaction);
//Get Account
var account = accCtnrl.GetArkAccount();
//New Account
new AccountController(ArkNetApi, ArkNetApi.AccountService.GeneratePassphrase());
For a full list of available api calls please look at the ARK.NET Test project
//PeerService
var peers = ArkNetApi.PeerService.GetAll();
var peersOK = peers.Where(x => x.Status.Equals("OK"));
//TransactionService
var trans = ArkNetApi.TransactionService.GetAll();
//BlockService
var blocks = ArkNetApi.BlockService.GetAll();
//AccountService - Generate passphrase
var result = ArkNetApi.AccountService.GeneratePassphrase();
//DelegateService
var delegates = ArkNetApi.DelegateService.GetAll();
//LoaderService
var autoConfigParams = ArkNetApi.LoaderService.GetAutoConfigureParameters();
...
Layer is used for core Ark blockchain communication (transaction, crypto...). It is wrapped by api libraries that are called from the service and Account layer.
//Create & send transaction
TransactionApi tx = ArkNetApi.TransactionApi.CreateTransaction(recepient, amount, description, passphrase);
Peer peer = ArkNetApi.NetworkApi.GetRandomPeer();
var result = peer.PostTransaction(tx);
//Connect to a specific peer to perform requests
var peerApi = new PeerApi(ArkNetApi, ipAddress, Port)
await peerApi.MakeRequest(ArkStaticStrings.ArkHttpMethods.GET, ArkStaticStrings.ArkApiPaths.Loader.GET_STATUS);
//Force specific peer. All API calls will flow through this peer. Set back to null to resume decentralized use. Monitoring a specific peer is a use case for this functionality.
ArkNetApi.NetworkApi.ForcedPeer = ArkNetApi.PeerService.GetPeer(ip, port);
//or
ArkNetApi.NetworkApi.ForcedPeer = new PeerApi(ArkNetApi, ipAddress, Port);
// Switch network (Can also create new ArkNetApi instance as alternative solution)
await ArkNetApi.SwitchNetwork(NetworkType.DevNet)
//New network
_arkNetApiDevNet = new ArkNetApi();
await _arkNetApiDevNet.Start(NetworkType.DevNet);
Any logging framework can be used to capture the logs from within ArkNet. It is up to the user of the library to implement IArkLogger and pass it to ArkNetApi.Start(). Below is an example implementation using Log4Net.
public class Log4netAdapter : IArkLogger
{
private readonly ILog _log4NetLog;
public Log4netAdapter(ILog log4NetLog)
{
_log4NetLog = log4NetLog;
}
public void Log(ArkLogEntry entry)
{
if (entry.LogLevel == ArkLogLevel.Debug)
_log4NetLog.Debug(entry.Message, entry.Exception);
else if (entry.LogLevel == ArkLogLevel.Info)
_log4NetLog.Info(entry.Message, entry.Exception);
else if (entry.LogLevel == ArkLogLevel.Warn)
_log4NetLog.Warn(entry.Message, entry.Exception);
else if (entry.LogLevel == ArkLogLevel.Error)
_log4NetLog.Error(entry.Message, entry.Exception);
else
_log4NetLog.Fatal(entry.Message, entry.Exception);
}
}
ILog log = LogManager.GetLogger(typeof(LoggingTests));
await ArkNetApi.Start(NetworkType.MainNet, new Log4netAdapter(log);
Please, use github issues for questions or feedback. For confidential requests or specific demands, contact us on our public channels.
If you discover a security vulnerability within this package, please send an e-mail to security@ark.io. All security vulnerabilities will be promptly addressed.