The goal is to allow the modification of all data used by the game in virtually any possible situation.
Current support is limited to:
publish
folder to the game root directory, where grandia2.exe
is(steamapps/common/Grandia II Anniversary Edition).content/data/
directory in case anything gets messed upFor those seeking information on files not handled yet(particularly *.pvp, *.nj, *.dat, etc.) check out this Github repo.
For *.nj files(data/afs/map/*/*.chr, data/afs/model/*.dat) check out this.
For *.njm files(data/afs/map/*/*.chr, data/afs/map/*/*.chr2) check out this.