Open rossbridger opened 5 months ago
Is it possible to implement a similar terrain system in Godot? I took a look at your thesis and it looks promising, but I can't grasp how the code is structured since I don't know much about rust and bevy engine's documentation is rather sketchy.
Is it possible to implement a similar terrain system in Godot? I took a look at your thesis and it looks promising, but I can't grasp how the code is structured since I don't know much about rust and bevy engine's documentation is rather sketchy.