Froggy is a prototype for Component Graph System. Froggy is not an ECS (it could as well be named "finecs" but then it would have "ecs" in the name... yikes)! Give it a try if:
Check ecs_bench for performance comparisons with actual ECS systems.
extern crate froggy;
fn main() {
let mut positions = froggy::Storage::new();
// create entities
let entities = vec![
positions.create(1u8), positions.create(4u8), positions.create(9u8)
];
// update positions
for e in &entities {
positions[e] += 1;
}
}
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