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larsiusprime
/
polymod
Atomic modding framework for Haxe
MIT License
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62
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Add the option of custom append and merge files
#75
Cheemsandfriends
closed
2 years ago
10
Lime with no frameworkParams causes a crash
#74
Cheemsandfriends
closed
2 years ago
6
Add a mod update checker
#73
EliteMasterEric
opened
2 years ago
0
Add a backend for the Starling engine.
#72
EliteMasterEric
closed
2 years ago
2
Add Github Actions to build sample projects on multiple platforms
#71
EliteMasterEric
opened
2 years ago
3
Create a full test suite to prevent regressions
#70
EliteMasterEric
opened
2 years ago
0
Enable Github Discussions
#69
EliteMasterEric
closed
2 years ago
0
Create documentation site
#68
EliteMasterEric
closed
2 years ago
1
Create standard issue templates
#67
EliteMasterEric
opened
2 years ago
0
Implement a PAKFileSystem to load archived mods
#66
EliteMasterEric
opened
2 years ago
0
JSONPath support for merging
#65
EliteMasterEric
opened
2 years ago
1
XPath support for merging
#64
EliteMasterEric
opened
2 years ago
0
Implement script appending/merging
#63
EliteMasterEric
opened
2 years ago
0
Implement modding support for mobile builds
#62
EliteMasterEric
opened
2 years ago
4
Implement a ZIPFileSystem to load archived mods
#61
EliteMasterEric
opened
2 years ago
0
Implement modding support for web builds
#60
EliteMasterEric
opened
2 years ago
0
Allow for configuring metadata file names
#59
EliteMasterEric
closed
2 years ago
1
Add a backend for the Kha engine.
#58
EliteMasterEric
opened
2 years ago
0
Add a backend for the CastleDB asset database.
#57
EliteMasterEric
opened
2 years ago
0
Taking Ownership as Lead Maintainer
#56
EliteMasterEric
closed
2 years ago
7
Specify a list of files to preload
#55
EliteMasterEric
opened
2 years ago
0
Interpretation of asset list ignores mod load status.
#54
EliteMasterEric
opened
2 years ago
3
[Enhancement] Adding a add folder for adding assets
#53
Cheemsandfriends
closed
2 years ago
2
Question
#52
TNT-King
closed
2 years ago
1
Rework of HScript and macro logic
#51
EliteMasterEric
closed
2 years ago
11
[BUG] Can't load script from non-default asset library
#50
EliteMasterEric
closed
2 years ago
1
Allow scripting on static functions.
#49
EliteMasterEric
opened
2 years ago
0
Remove deprecation warnings from `Std.is`
#48
Geokureli
closed
2 years ago
2
[ENHANCEMENT] JSONPath support for _merge
#47
EliteMasterEric
closed
2 years ago
1
[ENHANCEMENT] XPath Support for _merge
#46
EliteMasterEric
closed
2 years ago
1
Update documentation to include JSON merge example.
#45
EliteMasterEric
closed
2 years ago
3
Enhancement: Add utility function ModMetadata.isCompatible(api_version:String)
#44
EliteMasterEric
opened
2 years ago
2
Create a HaxeLib
#43
EliteMasterEric
closed
2 years ago
1
Configure the file extension used by HScript files.
#42
EliteMasterEric
closed
2 years ago
1
Add some video file types.
#41
EliteMasterEric
closed
2 years ago
0
Call the 'onError' callback before and after loading a mod.
#40
EliteMasterEric
closed
2 years ago
0
[CRITICAL BUG FIX] Resolve null object reference.
#39
EliteMasterEric
closed
2 years ago
33
[ENHANCEMENT] Load and unload single mods
#38
EliteMasterEric
closed
2 years ago
2
[ENHANCEMENT] Add functions to retrieve files from specific mods, or to ignore mods.
#37
EliteMasterEric
opened
2 years ago
1
Add standard code formatting using hxformat.
#36
EliteMasterEric
closed
2 years ago
0
Add support for mod dependencies
#35
EliteMasterEric
opened
2 years ago
3
Fully abstracted file system, plus code quality improvements.
#34
EliteMasterEric
closed
2 years ago
7
Funkinfixes
#33
larsiusprime
closed
2 years ago
0
Rework metadata schema to add additional fields.
#32
EliteMasterEric
opened
2 years ago
3
Fix the extensionMap parameter.
#31
EliteMasterEric
closed
2 years ago
1
[BUG] Buttons are invisible in openfl sample
#30
EliteMasterEric
closed
2 years ago
1
Adds mod support for OpenFL HTML5 apps using Node/Electron
#29
TamarCurry
closed
2 years ago
14
Remove the errors of polymod
#28
Cheemsandfriends
closed
2 years ago
1
Adds mod support for OpenFL HTML5 apps using Node/Electron
#27
TamarCurry
closed
3 years ago
9
Friday Night Funkin won’t compile
#26
DaBlueNinja03
closed
3 years ago
0
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