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larsiusprime
/
polymod
Atomic modding framework for Haxe
MIT License
159
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60
forks
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[BUG] HScript can't build FlxUIState
#128
EliteMasterEric
opened
2 years ago
0
Added a ZipFileSystem implementation
#127
UncertainProd
closed
2 years ago
10
[Question] Polymod in android
#126
MAJigsaw77
closed
2 years ago
3
fixed the hscript errors
#125
ghost
closed
2 years ago
3
[BUG] Calling another function in the same Scripted class clears the local scope
#124
EliteMasterEric
closed
2 years ago
1
fixed the static problem
#123
ghost
closed
2 years ago
1
[BUG] HScript compile error when hscriptPos is not enabled
#122
ghost
closed
2 years ago
8
Polymod file system causing compiling ti break
#121
ghost
closed
2 years ago
3
Bump nokogiri from 1.13.4 to 1.13.6 in /docs
#120
dependabot[bot]
closed
2 years ago
0
[ENHANCEMENT]: add a temporal save thing
#119
Cheemsandfriends
closed
2 years ago
1
made it !=null instead of ==null
#118
ghost
closed
2 years ago
1
[BUG] HScript can't wrap classes which use recursive type parameters.
#117
AltronMaxX
closed
2 years ago
4
cleaned it up
#116
ghost
closed
2 years ago
1
[ENHANCEMENT] Add lua for assets library
#115
AltronMaxX
closed
2 years ago
7
Fix bad syntax in PolymodFileSystem.hx
#114
byemc
closed
2 years ago
8
Bump nokogiri from 1.13.3 to 1.13.4 in /docs
#113
dependabot[bot]
closed
2 years ago
0
[ENHANCEMENT] Add Ceramic backend
#112
EliteMasterEric
opened
2 years ago
0
Update basic-setup.markdown
#111
gamemake-eng
closed
2 years ago
0
[ENHANCEMENT] Add adjustable image sizes for locales
#110
DotWith
opened
2 years ago
1
made it public
#109
ghost
closed
2 years ago
2
Syntax error: PolymodFileSystem Expected ')'
#108
EliteMasterEric
closed
2 years ago
10
Bump nokogiri from 1.12.5 to 1.13.3 in /docs
#106
dependabot[bot]
closed
2 years ago
0
added a question mark
#105
ghost
closed
2 years ago
1
fixes a syntax error in a string
#103
approachcircle
closed
2 years ago
7
Compile Issues On Flixel Backend
#102
Generalisk
closed
2 years ago
0
use master Eric openfl
#101
ghost
closed
2 years ago
0
i think i fixed the path for the keys
#100
ghost
closed
2 years ago
9
fix syntax error in string format
#99
approachcircle
closed
2 years ago
2
i have an idea
#98
ghost
closed
2 years ago
3
error with OpenFLBackends!!!
#97
ghost
closed
2 years ago
1
Cache the shader error for macos and other platforms
#96
ghost
closed
2 years ago
5
how did you add logs to Kade Engine?
#95
ghost
closed
2 years ago
1
made some changes
#94
ghost
closed
2 years ago
1
fixed polymod
#93
ghost
closed
2 years ago
3
I got this error when I try to build it for fnf
#92
ghost
closed
2 years ago
4
[BUG] Broken on the Flixel backend
#91
EliteMasterEric
closed
2 years ago
2
Add a if statement so that you don't need to add the assetLibraryPaths unless you are crazy
#87
Cheemsandfriends
closed
2 years ago
8
the new polymod crashes on macos
#86
ghost
closed
2 years ago
2
[Some sort of Enhancement?] implement an automated reader of folders in assets
#85
Cheemsandfriends
closed
2 years ago
2
Fixed error not using correct Mod Metadata File
#84
DotWith
closed
2 years ago
1
[ENHANCEMENT] Implement shaders modding support
#83
DotWith
opened
2 years ago
2
Enhancement: Localization Support
#81
EliteMasterEric
closed
2 years ago
3
Abstracts cannot be passed as constants
#80
DotWith
closed
2 years ago
1
[ENHANCEMENT] Mods having their own Libraries
#79
DotWith
opened
2 years ago
7
(HTML5) HScript doesn't compile correctly
#78
DotWith
closed
2 years ago
4
[ENHANCEMENT] Add a Polymod.desactivate
#77
Cheemsandfriends
closed
2 years ago
3
Update the README to something more new about the append and merge folders
#76
Cheemsandfriends
closed
2 years ago
1
Add the option of custom append and merge files
#75
Cheemsandfriends
closed
2 years ago
10
Lime with no frameworkParams causes a crash
#74
Cheemsandfriends
closed
2 years ago
6
Add a mod update checker
#73
EliteMasterEric
opened
2 years ago
0
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