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leethomason
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MicroPather
MicroPather is a path finder and A* solver (astar or a-star) written in platform independent C++ that can be easily integrated into existing code. MicroPather focuses on being a path finding engine for video games but is a generic A* solver.
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Stl on
#22
quiasmo
closed
1 year ago
0
Rename MicroPather::Reset()
#21
randomMesh
opened
3 years ago
0
Fix warning for `memset` of non-trivial type
#20
DanRStevens
closed
10 months ago
0
Fix signed/unsigned comparison warnings
#19
DanRStevens
closed
1 year ago
0
Reusing graph while blocking previously found paths
#18
rogerdahl
opened
6 years ago
0
TinyXml2 Version 5.0.1 minor change request for functions GetErrorStr1 & GetErrorStr2
#17
LarryRoddenberry
opened
7 years ago
0
Fix #14 by no longer inlining functions in header file; <cstring> is no longer required to be included by the user.
#16
sagamusix
closed
8 years ago
0
Question about usage with moving entities
#15
Grant1219
opened
8 years ago
1
#include <cstring> for memset/memcpy
#14
sagamusix
closed
8 years ago
3
A problem with the AdjacentCost function ?
#13
Apjue
closed
8 years ago
0
Optimized pathfinder
#12
Frankgrandson
opened
8 years ago
2
Linux clean-up
#11
leethomason
opened
9 years ago
0
Revert "Replaced FastTime with a portable version."
#10
leethomason
closed
9 years ago
3
Micropather with obstacles ?
#9
Apjue
closed
9 years ago
7
Replaced FastTime with a portable version.
#8
Joshhua5
closed
9 years ago
4
Allow external users of micropather.h to define MPASSERT
#7
jtgans
closed
9 years ago
3
Don't call raw interrupt routines
#6
jtgans
closed
9 years ago
2
Diagonal movement through obstacles?
#5
MrJookie
closed
9 years ago
5
Add a virtual comperator function to the MicroPather class
#4
HWiese1980
closed
10 years ago
4
Fix build under g++.
#3
calmofthestorm
closed
10 years ago
0
Infinite Loop.
#2
idrise
closed
11 years ago
2
as3 version
#1
tconkling
closed
11 years ago
2